MarketResearchNest.com adds “Global Gesture Recognition Market 2018 by Manufacturers, Regions, Type and Application, Forecast to 2023”new report to its research database. The report spread across in a 131 pages with table and figures in it.

Gesture recognition is the ability of a device to identify and respond to different gestures, such as movement of hands, fingers, arms, head, or the entire body, of an individual. .

Scope of the Report:

This report studies the Gesture Recognition market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Gesture Recognition market by product type and applications/end industries.

The development of motion control gaming, have a positive outlook on gesture recognition market size during forecasted years. Some of the major gaming console manufacturers, such as Microsoft, Sony, and Nintendo have motion controllers in their product line, for example, Microsoft developed Kinect that works as a motion controller as well as a gesture recognition device. Similarly, Sony’s PlayStation Move can be used with its PlayStation Eye camera, and up to four such motion controllers can be connected at once to enable multi-player gaming. The application of motion controllers in gaming helps users control a game using natural hand gestures. Motion controllers can be considered as the first step toward gesture recognition for gaming.

One of the emerging trends spurring the growth prospects for this market is the development of power-free gesture recognitions. The University of Washington is working on a technology named AllSee, which uses wireless signals to derive power that helps detect gestures. The sensors used in the device work via wireless transmissions and can distinguish between gestures based on the change in amplitude of the signals. The same university has also been developing SideSwipe, by using the reflected global system for mobile communication signals of a smartphone to power gesture recognition. Such technologies can also be integrated with other consumer electronic devices, thereby reducing power consumption.

The global Gesture Recognition market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.

North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Gesture Recognition.

Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.

Request a sample copy at

https://www.marketresearchnest.com/report/requestsample/446516

Market Segment by Manufacturers, this report covers

  • ArcSoft
  • Crunchfish
  • eyeSight Technologies
  • Intel
  • Microsoft
  • PointGrab
  • Samsung
  • SoftKinetic
  • Sony

Market Segment by Regions, regional analysis covers

  • North America (United States, Canada and Mexico)
  • Europe (Germany, France, UK, Russia and Italy)
  • Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
  • South America (Brazil, Argentina, Colombia etc.)
  • Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

  • 2D Gesture Recognition
  • 3D Gesture Recognition

Market Segment by Applications, can be divided into

  • Automotive
  • Consumer Electronics
  • Healthcare
  • Others

Browse full table of contents and data tables at

https://www.marketresearchnest.com/Global-Gesture-Recognition-Market-2018-by-Manufacturers-Countries-Type-and-Application-Forecast-to-2023.html

There are 15 Chapters to deeply display the global Gesture Recognition market.

Chapter 1, to describe Gesture Recognition Introduction, product scope, market overview, market opportunities, market risk, market driving force;

Chapter 2, to analyze the top manufacturers of Gesture Recognition, with sales, revenue, and price of Gesture Recognition, in 2016 and 2017;

Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;

Chapter 4, to show the global market by regions, with sales, revenue and market share of Gesture Recognition, for each region, from 2013 to 2018;

Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;

Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;

Chapter 12, Gesture Recognition market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;

Chapter 13, 14 and 15, to describe Gesture Recognition sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source

Order a Purchase Report Copy at

https://www.marketresearchnest.com/report/purchase/446516

About Us:

MarketResearchNest.com is the most comprehensive collection of market research products and services on the Web. We offer reports from almost all top publishers and update our collection on daily basis to provide you with instant online access to the world’s most complete and recent database of expert insights on Global  industries, organizations, products, and trends.

Contact Us

Mr. Jeet Jain

Sales Manager

sales@marketresearchnest.com

+1-240-284-8070(U.S)

+44-20-3290-4151(U.K)

Connect with us:  Google+ | LinkedIn | Twitter | Facebook